Art on Sale!

11 09 2011

I’ve up a number of my art pieces on sale at 50% off the gallery prices.   Prices are without shipping, but I’m also willing to split shipping prices 50%.  Please check them out at http://www.facebook.com/media/set/?set=a.248368538532122.57766.110902135612097

 

Tea House #3





Guess my Source

4 11 2009

OK, I got silly but here is a new piece I created tonight.   Guess my source.

Cat Asleep on Scanner





Rejecting “Digital Art”

2 11 2009

As a digital artist, did I get you attention in saying I was rejecting my chosen media?  Not really, it’s more that I am questioning and perhaps rejecting the label “Digital Art”.   The reason for this is that it is not very descriptive and also not very communicative.

Think about this for a second, with today’s technology, almost all music is ‘digital’.   It’s recorded digitally, it’s mixed digitally, it’s modified digitally, and it’s stored digitally in my MP3 player.   So why do we not call music ‘digital art’?

Because with music, what is important is the musical artist and the artist creations, the digital aspects are just tools for managing that music.  Also, since almost all music involves digital tools (including live music), calling it digital would not tell us much.

Is this different than visual art?   Maybe.   Unlike music, there is multiple genre’s of visual art that use minimal to no digital technology.   So the label ‘digital’ does describe some subset of all visual art.

As I discussed in my last post, in the early days ‘digital art’ described only a very small percentage of all art, but times are changing.   Digital art is encompassing more and more of all visual art.   For example, a very large percentage of photography is now digital.

And what we call digital art is dividing itself into a multiple of artistic forms.  Consider this list from itechsquad…

* Artistic computer game modification

* Ascii Art

* Bio Art

* Computer art

* Digital poetry

* Tradigital art

* Electronic art

* Evolutionary art

* Generative art

* Hacktivism

* Information art

* Interactive art

* Internet art

* Net art

* Performance art

* Radio art

* Robotic art

* Software art

* Sound art

* Systems art

* Video art

* Virtual art

So, is it time we dumped the label ‘Digital Art’?

Marla





Time to Railroad

24 10 2009

“Engineering is the art of the practical and depends more on the total state of the art than it does on the individual engineer. When railroading time come you can railroad — but not before. Look at poor Professor Langley, breaking his heart on a flying machine that should have flown — he had put the necessary genius in it — but he was just a few years too early to enjoy the benefit of collateral art he needed and did not have. Or take the great Leonardo da Vinci, so far out of his time that his most brilliant concepts were utterly unbuildable.” – R.A. Heinlein

What does the above quote have to do with art? I would suggest that not only is engineering tied to the art of the practice, but so is new media art. Much of new media art and any digital art is totally dependent on the personal computer. Not only did the personal computer have to be invented and made financially accessible to the artist, but the software tools like Adobe Photoshop also needed to be invented and made accessible.

My oldest digital art, cica 1986

My oldest digital art, cica 1986

When I first started teaching digital art 20 years ago, what could be created was very limited. I was using Deluxe Paint which had very limited tools, and the resolution and colors I had available to me were just as limited. And then there was the problem of taking a digital image and putting it into physical form. There was no one at the time that specialized in this and certainly home printers could not do this. For my first art show that showed my digital work, I had to go to one photography company to have an interneg shot of my digital fine, and then go to a second company to print the interneg on photo paper. It was an awkward process and I could only do it because I had access to a large cities recourses (this was before the commercial Internet). The point is that I was trying to create art before the art of the practical was there.

Art from my original art show, circa 1990.

Art from my original art show, circa 1990.

Today with my current art I am still dependent on the state of the art and practical. There are three major technological components to my art. The first is creating my source material. My primary source is virtual worlds, but I also use digital photography. Technologies that have come into their own only in the last five years. I then depend on my software tools like Photoshop. The foundations for these tools have been around for perhaps 20 years (as can be seen by my early art) but only in the last few years have they become so powerful of tools. Finally, my art is dependent on the printing process, i.e. Giclée printing, and again that is a very new technology.

Art from my first art show, circa 1990

Art from my first art show, circa 1990

The point is that I could not create my art until it was time to railroad. But it is now time to railroad.

Marla





Letting Art Grow

17 10 2009

I think I have mentioned this in previous blogs, but I have been wrestling with how I manage my art work. One of the characteristics I’m seeing in my art is that I am never quite done with any piece of my art. Yes, I know that many say that one should say this piece is FINISHED and then move on to a new piece. But why? Why cannot art works continue to grow and change over time?

I think this will be or even must be a characteristic of my art. I cannot imagine stopping with any piece. There are too many ideas to explore.  For example, below are two different versions of the same piece.   Both I think are exceptional art in their own right, but each works with the same source material.

Cherry Blossom 01-F1

Version 1 of Cherry Blossom #1

Version 2 of Cherry Blossom #1

Version 2 of Cherry Blossom #1

As such, I am going to use the term ‘Version’ to designate a release of my art. Each version will by definition be unique and reflect different ideas and explorations of the work over time.

I probably could not do this if I was working with a fixed physical media like oils or watercolors, but since digital never degrades, and allows for multiple versions, it works well for my media.

This approach will also give me a solution in how my art can be made available. Some versions I can release as single unique physical works that I control through the Giclée printing processes for which there are no copies, and other versions I can release to digital printing houses for multiple releases.

Marla





Explaining New Media

2 10 2009
Tea House #3

Tea House #3

Last night was the reception for an art show I was in.   As would be expected, people, including other artist, wanted to know how I create my art.   And I ran into a solid wall in how to explain what I was doing.   For most of them, the word ‘digital’ was some type of magic that they did not understand.   None really understood the concept of 3D virtual worlds, 3D modeling, graphical effects or many of the other tools and methods I use.

For example, with Tea House #3, everyone thought I had used a live model for my protagonist in the art.   They couldn’t understand that my model was virtual.  I guess that’s a compliment, but the failure to communicate was frustrating.

Now I’m still getting a feel for the art scene,  but I’m wondering if there is a large generational divide here.  Larger than in the mainstream culture.   Is anyone else running into this?  What are your observations?

Marla




A Good Art Day

1 10 2009

Until yesterday, I hadn’t created a new piece of art work for about 3 weeks.   Now some of the reason was tied to other work in my life and some of the reason was tied to things like setting up this blog or preparing for the two art shows I was putting art work in; but a lot of it was I didn’t have a creative push.

Well that push came to me yesterday, and I created two new pieces.    The first was Check, which you can see in my last post and also on my artworks page.   The idea for the piece was actually a result of me thinking about the blog post I was writing, and wanting something visual to express the ideas of the post.   Later in the day, I saw a gorgeous Chinese painting that gave me the inspiration for my second art piece of the day, Oriental Nude.

So it was a good art day.

Marla

Oriental Nude

Oriental Nude